Lessons & Activities
Lesson Spotlight
In this gamified lesson, learners use Mash-Up cards to brainstorm a problem they want to solve. Then, they develop an out-of-the-box solution to the problem by imagining new artificial intelligence tools.
Find this lesson and more at thetech.org/ai
What's Your Problem?
Brainstorming AI Solutions
We love brainstorming and prototyping at The Tech, so we are extra excited to announce our latest innovation: a “Teach with Me” Lesson.
- This lesson includes a pre-recorded facilitation of the activities from beginning to end, just think of us as your co-facilitators.
- Since we won’t really be there to hear students’ ideas, we’d love for you to share them back with us. On the lesson page, you’ll see a button for sharing student ideas and feedback on the lesson. Happy problem-solving!
Grades: 3-12
Duration: 45 minutes
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Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS). |
Showing 45 - 54 of 163 results
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On Your Mark, Get Set, Roll
Duration: 120 min (Two 60-minute sessions)
Grade Levels: 4-12
Explore how to create triggers by building a device that releases a ball when activated.
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Circle of Pong
Duration: 65 minutes
Grade Levels: 2-12
Use knowledge of energy and forces to place a ball in the center of a circle.
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Molecule Madness
Duration: 30 minutes
Grade Level: 2
Students will use their own bodies to demonstrate how molecules are arranged and move within the three states of matter: solid, liquid, and gas.
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Property Investigators
Duration: 60 minutes
Grade Level: 2
Students will investigate and analyze the properties of a set of items to determine which materials are best suited for different tasks.
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Exploring Chain Reactions
Lesson: Two 60-minute sessions; Activity: 30 minutes
Grade Levels: 2-12
Explore stored energy and energy transfer while building a series of chain reactions.
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Planet Protectors
Duration: 120 minutes
Grade Levels: 3-12
Students work together to create a Public Service Announcement (PSA) which educates others about protecting our planet.
Read More
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Pick + Chews Data Talk
Data Talk: 5-15 minutes
Grade Levels: 3-12
How does the food we eat impact the environment? Analyze graphs about three different food groups and consider how you could build a meal that has less impact on our…
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What's Happening to the Pikas?
Duration: 50 minutes
Grade Levels: K-3
In this unplugged computational thinking activity, learners will work in teams to investigate how human actions have impacted pikas.
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Energy Red Light Green Light
Duration: 20 minutes
Grade Levels: 2-4
This outdoor exercise game deepens understanding of potential and kinetic energy.
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Looking for more than one lesson?
Try one of our Content Bundles

Artificial Intelligence
What is AI?

Computational Thinking
Get with the (computer) program

Data Science
Byte into these

Design Challenge Learning
Explore tips for innovation

Systems Design
Big thinkers, unite!

Social Emotional Learning
Engineering with empathy
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These resources are made possible through The Bowers Institute
Supporting educators to develop problem-solvers locally, nationally and globally.