Lessons & Activities
Lesson Spotlight
In this gamified lesson, learners use Mash-Up cards to brainstorm a problem they want to solve. Then, they develop an out-of-the-box solution to the problem by imagining new artificial intelligence tools.
Find this lesson and more at thetech.org/ai
What's Your Problem?
Brainstorming AI Solutions
We love brainstorming and prototyping at The Tech, so we are extra excited to announce our latest innovation: a “Teach with Me” Lesson.
- This lesson includes a pre-recorded facilitation of the activities from beginning to end, just think of us as your co-facilitators.
- Since we won’t really be there to hear students’ ideas, we’d love for you to share them back with us. On the lesson page, you’ll see a button for sharing student ideas and feedback on the lesson. Happy problem-solving!
Grades: 3-12
Duration: 45 minutes
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Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS). |
Showing 9 - 18 of 163 results
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Plugged Activities and Scratch
Duration: 8 minutes
Grade Levels: K-12
Tips on using Scratch and leading plugged activities with students.
Read More
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Unplugged Activities
Duration: 5 minutes
Grade Levels: K-12
Learn how to teach computational thinking without a computer.
Read More
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Why Computational Thinking?
Duration: 4 minutes
Grade Levels: K-12
Educators explain how computational thinking can be taught in a variety of settings.
Read More
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What is Computational Thinking?
Duration: 4 minutes
Grade Levels: K-12
Understand computational thinking and see examples of its use in everyday life.
Read More
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Tech for Tomorrow Virtual Field Trip
Video Duration: 30 minutes, Pre and Post activities: 90 minutes
Grade Levels: K-12
This career-focused virtual field trip takes your students through Silicon Valley to meet some of the region’s most innovative tech experts.
Read More
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AI for Global Good
Duration: 40 minutes
Grade Levels: 4-12
Examine several organizations using AI in their work. Consider the benefits and limitations of using AI to create change.
Read More
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Paper Skyscraper
Duration: 15+ minutes
Grades: 2-6
Create the tallest structure you can with only five sheets of paper.
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Machine Learning Unplugged
Duration: 45 minutes
Grade Levels: 4-12
In this unplugged activity, take the role of a wildlife conservationist who uses data to refine and test a machine learning algorithm.
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Motion Impossible
Duration: Three 60 minute sessions
Grade Levels: 4 - 12
In this three part challenge, students will design and test devices that can move a heart quickly and safely across land, water, or air.
Read More
Looking for more than one lesson?
Try one of our Content Bundles

Artificial Intelligence
What is AI?

Computational Thinking
Get with the (computer) program

Data Science
Byte into these

Design Challenge Learning
Explore tips for innovation

Systems Design
Big thinkers, unite!

Social Emotional Learning
Engineering with empathy
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These resources are made possible through The Bowers Institute
Supporting educators to develop problem-solvers locally, nationally and globally.