Lessons & Activities
Lesson Spotlight
Looking for a smooth ride into the school year?
Have students drive their own learning in Motion Impossible!
Motion Impossible
In this three part challenge, students will design and test devices that can move a heart quickly and safely across land, water, or air.
Grades: 4-12
Duration: Three 60 minute sessions
Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS). |
Showing 45 - 54 of 158 results
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Purposeful Packaging
Lesson: 90 minutes; Unit: 150 minutes
Grade Levels: 6-8
Students will play the role of packaging engineers, exploring how to protect shipped items in innovative ways.
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Redistricting Unplugged
Duration: 60 minutes
Grade Levels: 9-12
Students apply computational thinking to the real-world problem of redistricting as they use abstraction to redraw a series of maps.
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Puzzling Procedure
Duration: 40 minutes
Grade Levels: 3-5
Create an algorithm (instructions) for others to solve a jigsaw puzzle using computational thinking.
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Shaky Shelves: Exploring Cause and Effect
Duration: Four 45-minute sessions
Grade Levels: 6
Write a proposal to the mayor for a device that prevents product and profit loss caused by earthquakes.
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Solve the Fall
Duration: 50 minutes
Grade Levels: K-12
During this engineering-based lesson, learners design and build a device that can survive a drop in order to deliver emergency supplies.
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Shipwreck Shelters
Duration: 60 minutes
Grade Levels: 4-12
Work in teams to build structures that can withstand a natural hazard. Visit three “islands” and build a structure with only two or three materials.
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Social Engineering: Scam Alert!
Duration: 50-60 minutes
Grade Levels: 4-6
Students will become members of their school’s Scam Alert Team to help protect their community from internet scams.
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Storm Shield: What Living Things Need
Duration: Five 45-minute sessions
Grade Levels: K
Design and build a shelter to keep animals safe in severe weather.
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Vaccine Distribution Challenge
Duration: Four sessions (60 minutes each)
Grade Levels: 7-12
Consider the complexities of infrastructure, public health and sociocultural landscapes in designing a solution to distribute a life saving vaccine.
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Looking for more than one lesson?
Try one of our Content Bundles
Artificial Intelligence
What is AI?
Computational Thinking
Get with the (computer) program
Data Science
Byte into these
Design Challenge Learning
Explore tips for innovation
Systems Design
Systems Design
Big thinkers, unite!
Social Emotional Learning
Engineering with empathy
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These resources are made possible through The Bowers Institute
Supporting educators to develop problem-solvers locally, nationally and globally.