Lessons & Activities
Lesson Spotlight
Looking for a smooth ride into the school year?
Have students drive their own learning in Motion Impossible!
Motion Impossible
In this three part challenge, students will design and test devices that can move a heart quickly and safely across land, water, or air.
Grades: 4-12
Duration: Three 60 minute sessions
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Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS). |
Showing 81 - 90 of 158 results
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Scientist Stories
Duration: 60 minutes
Grade Levels: 6-12
Reflect on the stories of a diverse set of role models through the Scientist Stories video series in our Solve For Earth exhibition.
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Save the Species Challenge
Duration: Four sessions, 60 minutes each
Grade Levels: 7-12
Develop a solution that assists governments in protecting species in designated areas.
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Save the Hiker
Duration: Six 50-minute sessions
Grade Levels: 4-8
Build a device that will deliver life-saving treatment to someone in a hazardous situation.
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Save the Fruit
Duration: Five 60-minute sessions
Grade Levels: 3-5
Create a device that will harvest fruit from a tree and examine points of failure for iteration.
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Satellite Shield
Duration: 60 minutes
Grade Levels: 4-8
Explore the properties of materials by designing a barrier that will protect a satellite from colliding objects.
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Redistricting Unplugged
Duration: 60 minutes
Grade Levels: 9-12
Students apply computational thinking to the real-world problem of redistricting as they use abstraction to redraw a series of maps.
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Puzzling Procedure
Duration: 40 minutes
Grade Levels: 3-5
Create an algorithm (instructions) for others to solve a jigsaw puzzle using computational thinking.
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Purposeful Packaging
Lesson: 90 minutes; Unit: 150 minutes
Grade Levels: 6-8
Students will play the role of packaging engineers, exploring how to protect shipped items in innovative ways.
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Program a Friend
Duration: 30-45 minutes
Grade Levels: 1-8
Learn the language of robots as you “program” a partner to perform a simple task. (Lab Connection: Social Robots)
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Looking for more than one lesson?
Try one of our Content Bundles
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Artificial Intelligence
What is AI?
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Computational Thinking
Get with the (computer) program
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Data Science
Byte into these
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Design Challenge Learning
Explore tips for innovation
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Systems Design
Big thinkers, unite!
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Social Emotional Learning
Engineering with empathy
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These resources are made possible through The Bowers Institute
Supporting educators to develop problem-solvers locally, nationally and globally.