Design for All: Designing for Dexterity

Duration: 2 hours Unit: 5 hours

Grade Levels: 7-12

Students work in teams to design a user-centered device for someone who has a specific need related to hand mobility.
Resources

Lesson Plan PDF

Unit

Grade Levels: 7-12

Duration: 120 minutes

Concepts/Skills: User-centered design, empathy, engineering, prototyping, assistive technology devices

Objectives:

  • Use empathy to understand the needs of a specific user.
  • Define criteria and constraints based on their user's situation.
  • Design a device that meets the needs of a specific user.
  • Critically analyze feedback to refine their designs.