Design for All: Designing for Dexterity
Duration: 2 hours Unit: 5 hours
Grade Levels: 7-12
Students work in teams to design a user-centered device for someone who has a specific need related to hand mobility.
Grade Levels: 7-12
Duration: 120 minutes
Concepts/Skills: User-centered design, empathy, engineering, prototyping, assistive technology devices
Objectives:
- Use empathy to understand the needs of a specific user.
- Define criteria and constraints based on their user's situation.
- Design a device that meets the needs of a specific user.
- Critically analyze feedback to refine their designs.