Lessons & Activities

  

Lesson Spotlight


In this gamified lesson, learners use Mash-Up cards to brainstorm a problem they want to solve. Then, they develop an out-of-the-box solution to the problem by imagining new artificial intelligence tools.

Find this lesson and more at thetech.org/ai 

What's Your Problem?
Brainstorming AI Solutions

We love brainstorming and prototyping at The Tech, so we are extra excited to announce our latest innovation: a “Teach with Me” Lesson.

  • This lesson includes a pre-recorded facilitation of the activities from beginning to end, just think of us as your co-facilitators.
  • Since we won’t really be there to hear students’ ideas, we’d love for you to share them back with us. On the lesson page, you’ll see a button for sharing student ideas and feedback on the lesson. Happy problem-solving!

Grades: 3-12
Duration: 45 minutes

View Lesson and Videos

  Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS).

  

Showing 1 - 9 of 163 results

  

Looking for more than one lesson?

Try one of our Content Bundles

Artificial Intelligence

What is AI?

Computational Thinking

Get with the (computer) program

Data Science

Byte into these

Design Challenge Learning

Explore tips for innovation

Systems Design

Big thinkers, unite!

Social Emotional Learning

Engineering with empathy

  

These resources are made possible through The Bowers Institute

Supporting educators to develop problem-solvers locally, nationally and globally.